I like that Godot is so quick for getting stuff up and going. Even more importantly, it is able to target a whole bunch of platforms with the same codebase.
While I'm looking to target web browsers and PCs, it's nice to know that I could also target Macs, Android phones and iPhones.
The Godot community has lots of tutorials to help figure things out.
Some of the videos I found:
Recreate FLAPPY BIRD in just 13 MINUTES (Godot Game Engine)
and then just like 9 minute abs was beat out by 5 minute abs...
Make a flappy bird game in 6 mins | Godot
and if you want to be thoroughly thorough there's the 2 hour Complete tutorial
Let's Create Flappy Bird (Complete Godot Tutorial)