FlatulentCupid.com

Godot

Godot debugging using a test scene

One of the nifty things about Godot is you can test how a scene works by just dropping it in a test scene.

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Avoiding what I don't know about Godot

I'm still not very familiar with Godot, so I sometimes run into things that I know must be possible but I don't know how to do them.

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Today I got class... or used a class

Today I figured out how to make a class for ALL the bunnies in GDScript so that the common code for all of them is in the same script file.

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Getting Parallax Background to Work

Always helps to zoom out with the camera to see what's going on behind-the-scenes.

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Godot GDScript code from ChatGPT

Can it do Godot? I think so. 

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So easy to make weird collision shapes in Godot

Godot is so good for making quick prototypes of things.

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Editor Pick's

The Game Idea

As they say, the best artists steal...

To make a "new" game, I like to play around with some incremental improvements to an existing game.

I chose Flappy Bird.

Gathering references / Sanity check

This was an important task right after coming up with the idea of Flatulent Cupid:

How offensive is the idea?

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Find me on twitter @eric81766

If you're new to the blog, start here:

In the beginning...

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